COACHES CLINIC

High school and college coaches will learn the impact of scholastic esports through education, competition, and careers. 

WHAT A NAECAD CLINIC LOOKS LIKE:

COLLEGE RECRUITING FAIR

VENDOR SPONSOR BOOTHS

REGISTER YOUR SCHOOL NOW!

NAECAD Clinic &

Esports Recruiting

Event


October 28-29, 2022
NDSU Memorial Union
Fargo, ND

EDUCATIONAL SESSIONS

Sessions for esports coaches, students, and parents of esports players. 

 

STUDENT OPPORTUNITIES

Students will learn about collegiate esports, scholarships that are available, and learn tips on how to get recruited.

SPEAKER PANELS

KEYNOTE SPEECHES

ROUND TABLE DISCUSSIONS

NETWORKING SESSIONS

For event questions:
 contactus@naecad.org

The NAECAD Clinic and Esports Recruiting Event is designed to connect high school students with colleges that offer esports programs and scholarships. 

Who Should Attend?

Esports coaches, K12 teachers, administrators, high school esports students, and parents of students.

Register your school for only $150! 

For funding assistance, ask about our scholarships!
To request info: contactus@naecad.org

Bring as many students, faculty, and parents as you’d like 
under your school’s registration. 

Friday lunch is included for students and coaches.

REGISTER NOW!VIEW PARENT LETTER

At NAECAD, we are committed to creating a fantastic experience for attendees. The clinic is executed in a variety of formats such as:

Friday, Oct. 28 from 8am - 6pm 
Saturday, Oct. 29 from 8am - Noon

NDSU Memorial Union, 
1401 Administration Ave., Fargo, ND

Registration space is limited, and this event will be held during NDSU Bison football weekend, so we highly encourage schools to register and book hotels early!

Early registration is invitation-only and will guarantee your spot at this event. Register your school by September 15th for a chance to win a door prize!

Registration will open broadly to schools on September 15. We will reach out at a later date to gather student information, which will allow us to connect students with opportunities for collegiate esports scholarships.

Detailed event information is coming soon, including session schedule, keynote speakers, meals, college recruiting booths, vendor sponsors, parking, and more!

For questions: contactus@naecad.org

EVENT REGISTRATION

FARGO HOTEL BLOCKS

There is a block of discounted rooms available at the following hotels from October 27-29. 
All options include a pool and breakfast.

NOTE: Rooms must be reserved by September 27 to take advantage of the room block.

Homewood Suites by Hilton Fargo - CLICK HERE FOR DETAILS 
$119 for King Room 
or $129 for Double King Room

Candlewood Suites NDSU - CLICK HERE FOR DETAILS
$135 for doubles or 1-bedroom suites (one queen bed in bedroom + sofa bed in the living area) or $120 for single studio suites with one queen bed.

Comfort Suites - CLICK HERE FOR DETAILS
$129 for double room

Expressway Suites - CLICK HERE FOR DETAILS
$119.95 for double room
Expressway Suites also has a meeting room available

Fairfield Inn & Suites - CLICK HERE FOR DETAILS
$119 for double room

REGISTERSESSIONSWHO SHOULD ATTEND

Are you a collegiate esports coach that is interested 
in attending or having a booth at the esports 
recruiting fair?

For funding assistance, ask about our scholarships!
To request info: contactus@naecad.org

Students and parents are eager to gather information from 
colleges to discuss esports programs, scholarships, entrance requirements, deadlines, campus life, and more! 

RESERVE YOUR SPACE
RESERVE A BOOTHREGISTER NOW!

THANK YOU TO OUR EVENT SPONSORS:

ESPORTS SESSIONS

ESPORTS SPEAKER BIOS

Kurt Melcher

Kurt is the Executive Director, Gaming and Esports at Intersport. Through his efforts, RMU became the first university to recognize esports as part of the athletic department and offer athletic scholarships to gamers, helping to legitimize the world of collegiate esports. An athletic administrator for 15 years, Melcher recognized the core educational elements involved in traditional sports and believes the same hold true for esports. Recently the NCAA (National Collegiate Athletic Association) has selected Kurt Melcher led Intersport Esports group to lead the research and ideation surrounding NCAA’s potential involvement in collegiate esports. The “Godfather” of University Esports visionary program has been highlighted in a number of prominent news sources including The New York Times, The Wall Street Journal, Washington Post, Time magazine, The Chicago Tribune, Chicago Magazine, ESPN, NPR, HBO Real Sports and in the documentary film All Work All Play.

Alene Vandermyde 

Alli is the Curriculum Specialist for Career and Technical Education and Concurrent Enrollment from Davenport Community School District in Iowa, as well as the Esports Coordinator (like an activity director for Esports) for Davenport Central High School. She is also the founding member and Past President of the Iowa High School Esports Association. Recipient of the 2020 NAECAD High School Director of the Year, Alli has advocated loudly for schools starting up their own esports programs, acting as mentor and sounding board when needed. Wearing as many hats as she does, Alli attempts to make everything as automatic and streamlined as possible. Five years into the esports journey, she has figured out that organization is the key to not going crazy...at least when it works.

Ben Rassier

Ben Rassier, Business Development Manager of Spectrum Industries, Inc has worked with educators, influencers, global IT and AV integrators and the A&D community to better equip educational environments. Spectrum Industries, a Wisconsin-based manufacturer, has been supporting education for over 30 years, has become the leading instructional lectern provider to higher education and has created best-in-class esports spaces, across the US. Spectrum’s esports furniture solutions include tables for general student access, team practice and varsity programs, esports chairs that feature high-weight capacity & extreme comfort, casting/shout casting stations, secure console gaming stations, lounge and gathering-area furnishings, mobile esports laptop cart, and custom design/build solutions for programs wanting a unique product. Organizations can build their brand by adding logos to most items. Spectrum is an advocate for scholar gaming, has created an Esports Guidebook to help build a base of knowledge for those considering esports programs, and is a point-guard to the esports community, connecting individuals within the industry.

Josh Knutson

Josh has been working in the esports field since 2016 when he was selected as the University of Jamestown’s (ND) first Esports Program Director and Head Coach. After building the program from the ground up and running it for 3 years, Josh changed careers and joined the team at Bytespeed in Moorhead, MN. 

Now, as their Esports and VR Solutions Director, he leads the team responsible for deploying hardware and resources to both new and existing esports programs at hundreds of schools and colleges across the country. Josh has been involved with NAECAD from the beginning, first as a speaker at the very first coaching clinic, and since then an advisory board member proudly spreading the mission and importance of the association

THE STATE OF ESPORTS
Presenter:  Kurt Melcher, Executive Director, Gaming and Esports at Intersport

This session will look at the current state of esports and dig into the formal program data, how the esports campus is evolving, product adoption and behavioral economics. Kurt will also make the case for competitive esports and the benefits for colleges as well as look at the existing challenges. This session is a great opportunity to bring you up to speed on the latest data and developments of competitive esports.


STARTING A HIGH SCHOOL ESPORTS PROGRAM
Presenter: Alli Vandermyde, Curriculum Specialist, Davenport Community School District

Learn about the steps involved and the process for creating a high school esports program from an established program in the state of Iowa from an experienced high school esports coach and foundering member of the Iowa High School Esports Association. Gain valuable information in beginning your program, and learn about some of the valuable opportunities your school and students can experience.


EMERGING CONSIDERATIONS WHEN PLANNING AN ESPORTS ENVIRONMENT
Presenter: Ben Rassier, Business Dev. Manager, Spectrum Industries

The beginning of any new (extra-curricular) program is exciting. Momentum is generated by getting started. Once in motion, how do you ensure the program, and your esports facility, is positioned for success? Excitement and visibility surrounding esports programs is now rivaling that of many large traditional sports. Once the ribbon-cutting is done, and esports facilities are a hub of activity, what have programs discovered? How do they maintain that visibility? What would they have done differently? Join Spectrum Industries as they take a deeper dive into esports facility design considerations, some of which, aren’t always front of mind as programs are kicked off. You will see some great examples, and some best-in-class facilities along the way. Core/critical elements when planning an esports environment will also be covered.


ORGANIZING A K-12 LAN TOURNAMENT
Presenter: Joshua Knutson, Esports and VR Solutions Director, ByteSpeed

As esports continues to grow exponentially across the K12, collegiate, and local communities, we are seeing LAN events popping up all over, but very few of these LAN’s are being strongly attended by their target audience, schools. This session will explain how to organize and run a successful LAN and avoid common pitfalls.


ESPORTS MARKETING, SPONSORSHIPS & PARTNERING
Presenter: Jake Utities, Director of the Minnesota Varsity League, Wisdom Gaming Inc.

Learn how to effectively market your program, build partnerships, and create sponsorship opportunities. 

Jake Utities

Jake is the creator and Director of the Minnesota Varsity league. MA in Teaching. Started the first high school esports program in Minnesota. HSEL inaugural national championship winning coach. Has helped over 40 schools open their esports program. Works with and has built marketing plans for national brands from professional sports teams and pro esports teams, to national and local companies.