ByteSpeed Blog
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Latest Blog Posts
Marietta High School launches esports club
By Michael Kelly of The Parkersburg News and Sentinel Originally published February 6, 2019 Click here to view the article in its original format MARIETTA — After two eye-opening presentations to the Marietta City Schools board of education, sophomore Isaac Warner...
Around the world in 80 minutes
By Alex Hanks, staff writer for The Paisano Independent Student Newspaper for the University of Texas at San Antonio Community Originally Posted February 6, 2019 Click here to view the article in its original format Dr. Rushforth, senior lecturer of Spanish at UTSA,...
GAMING GLORY: New esports program provides another extracurricular opportunity
By Tim Rockey, journalist for the Frontiersman Originally Posted November 9, 2018 Click here to view the article in its original format WASILLA — The newest wave of high school athletes competing for athletic supremacy are hard at work, honing their skills and...
Pilot instructor training “embraces change” through virtual reality
By 1st Lt. Geneva Giaimo, Air Education and Training Command Public Affairs Originally Posted October 22, 2018 Click here to view the article in its original format JBSA-Randolph, Texas -- Lt. Gen. Steve Kwast, commander of Air Education and Training Command, has...
The University of Akron’s Esports Program Powered by Gravity Gaming
The University of Akron is one of the first 50 schools in the country to add varsity esports to their roster, with varsity, club and recreational programs. Click HERE to read an article about their program and Gravity Gaming by ByteSpeed’s involvement providing their...
Esports comes to Lehigh Valley colleges, pushing gaming to a bigger arena
By Jacqueline Palochko, reporter at The Morning Call Originally Posted November 5, 2018 Click here to view the article in its original format "As a child, Andrew Padilla spent hours trying to rescue Princess Peach, a damsel often in distress in the Super Mario...
FedEx Ground Uses Virtual Reality to Train and Retain Package Handlers
FedEx took their in-house training to a new level - implementing #virtualreality to promote and improve their package handlers' safety on the job! Read more here.
Originally posted January 22, 2019 by AC&NC JetStor. Click here to read the article in its original format The Promises of 2019 2019 is upon us, which means it’s time to take note of trends in the storage industry. Here are five worth considering. NVMe over...
Peach Belt Conference Announces Esports Partnership with Gravity Gaming by ByteSpeed
AUGUSTA, GA – The Peach Belt Conference and commissioner David Brunk are pleased to announce that the league will partner with Gravity Gaming by ByteSpeed to become the Official Gaming Computer of PBC Esports. This is the first PBC partnership specifically for...
Virtually Learning: 10 things to consider when developing an educational VR app
By Steve Bambury, Head of Digital Learning at JESS Dubai Schools Originally Posted November 2, 2018 Click here to view the article in its original format Steve Bambury talks developing apps for education. It’s been great to see more and more educational VR content...
Improving medicines adherence with VR
Is #VR a new way to help patients manage their diagnoses? Addenbrooke's Hospital says yes! Patients can improve their understanding of their condition, treatments, and management through a new #VirtualReality program. Read more about the program here.
Gravity Gaming by ByteSpeed Provides 93 Gaming PCs for the University of Akron Esports Program
Gravity Gaming by ByteSpeed partnered with Samsung Electronics SSDs to provide 93 high performance gaming systems for The University of Akron esports program. Click here to learn more!
Top 5 Digital Transformation Trends In Education For 2019
By Daniel Newman of the CMO Network Originally Posted November 13, 2018 Click here to view the article in its original format Let’s face it: the education sector—especially K-12 public school systems—aren’t usually the earliest adopters of new technology. Despite the...
AR and VR will make spatial journalism the future of reporting
You can view a commercial, you can watch a video, and you can imagine a place in a news report... but what if you could experience it? VentureBeat shares how #AR and #VR could do just that in future journalism. Read about it here.
Video Games Are a Waste of Time? Not for Those With E-sports Scholarships
By Arielle Dollinger Originally Posted November 2, 2018 Click here to view the article in its original format Behind a glass partition at the Microsoft store at the Roosevelt Field Mall on Long Island, 10 teenage boys settled into seats in a rectangular formation....